Varifocal Displays Reduce the Impact of the Vergence-Accommodation Conflict on 3D Pointing Performance in Augmented Reality Systems

Xiaodan Hu
Xiaodan Hu
TU Graz
Monica Perusquía-Hernández
Monica Perusquía-Hernández
NAIST
Mayra Donaji Barrera Machuca
Mayra Donaji Barrera Machuca
University of Calgary
Anil Ufuk Batmaz
Anil Ufuk Batmaz
Concordia University
Yan Zhang
Yan Zhang
Shanghai Jiao Tong University
Wolfgang Stuerzlinger
Wolfgang Stuerzlinger
Simon Fraser University
Kiyoshi Kiyokawa
Kiyoshi Kiyokawa
NAIST

arXiv preprint

2026 | Under Review

Varifocal display demo

Participant conducting a 3D pointing task with the varifocal display

Abstract

This paper investigates whether a custom varifocal display can improve 3D pointing performance in augmented reality (AR), where the vergence-accommodation conflict (VAC) is known to impair interaction. Varifocal displays have been hypothesized to alleviate the VAC by dynamically matching the focal distance to the user’s gaze-defined target depth. Following prior work, we conducted a within-subject study with 24 participants performing an ISO 9241-411 pointing task under varifocal and fixed-focal viewing. Overall, varifocal viewing yielded significantly higher performance than the fixed-focal baseline across key interaction metrics, although the magnitude and even the direction of the benefit varied across individuals. In particular, participants' responses exhibited a baseline-dependent pattern, with smaller improvements (or occasional degradation) observed for those with better baseline performance. Our findings suggest that varifocal technology can improve AR pointing performance relative to fixed-focal viewing, while highlighting substantial individual differences that should be considered in design and evaluation.

Main Contributions

  • A varifocal AR display tailored for evaluating mid-air interaction: Building on insights from prior VAC studies, we constructed a stereo AR varifocal display based on a validated design and optimized it for virtual hand pointing.
  • A study of interaction with an AR varifocal display: We compare fixed-focal and varifocal modes and report performance outcomes across two study iterations, including a revised ergonomic setup to reduce potential performance constraints of the prototype. Results reveal interaction performance patterns consistent with VAC mitigation under varifocal viewing.
  • Baseline-dependent effects of varifocal viewing: We observe that participants with better baseline performance under the fixed-focal condition tend to show smaller improvements under varifocal viewing, and in some cases even degraded performance. Other participants exhibited larger improvements in the varifocal condition.

BibTeX

@article{hu2026varifocaldisplays, title={Varifocal Displays Reduce the Impact of the Vergence-Accommodation Conflict on 3D Pointing Performance in Augmented Reality Systems}, author={Hu, Xiaodan and Perusquía-Hernández, Monica and Machuca, Mayra Donaji Barrera and Batmaz, Anil Ufuk and Zhang, Yan and Stuerzlinger, Wolfgang and Kiyokawa, Kiyoshi}, journal={arXiv preprint}, year={2026}, publisher={arXiv}, url={https://arxiv.org/abs/2602.05129} }